/**
 *    Copyright (c) 2025 Project CHIP Authors
 *
 *    Licensed under the Apache License, Version 2.0 (the "License");
 *    you may not use this file except in compliance with the License.
 *    You may obtain a copy of the License at
 *
 *        http://www.apache.org/licenses/LICENSE-2.0
 *
 *    Unless required by applicable law or agreed to in writing, software
 *    distributed under the License is distributed on an "AS IS" BASIS,
 *    WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *    See the License for the specific language governing permissions and
 *    limitations under the License.
 */
#pragma once

#include <app/ConcreteClusterPath.h>
#include <clusters/ScenesManagement/Structs.h>
#include <lib/core/CHIPError.h>

namespace chip::scenes {

class AttributeValuePairValidator
{
public:
    virtual ~AttributeValuePairValidator() = default;

    using AttributeValuePairType = app::Clusters::ScenesManagement::Structs::AttributeValuePairStruct::Type;

    /// Validate and adjust the given attribute as needed.
    ///
    /// It may:
    ///   - check the given attribute is valid on the given cluster
    ///   - adjust value ranges
    ///
    virtual CHIP_ERROR Validate(const app::ConcreteClusterPath & clusterPath, AttributeValuePairType & value) = 0;
};

} // namespace chip::scenes
